先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
94 lines
3.6 KiB
C#
94 lines
3.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg
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{
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public sealed partial class VipLevel : Bright.Config.BeanBase
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{
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public JSONNode json;
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public VipLevel(JSONNode _json)
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{
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{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
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{ if(!_json["LevelScore"].IsNumber) { throw new SerializationException(); } LevelScore = _json["LevelScore"]; }
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{ if(!_json["DailyGiftDisplay"].IsNumber) { throw new SerializationException(); } DailyGiftDisplay = _json["DailyGiftDisplay"]; }
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{ var __json0 = _json["DailyGiftPackList"]; if(!__json0.IsArray) { throw new SerializationException(); } DailyGiftPackList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } DailyGiftPackList.Add(__v0); } }
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{ var __json0 = _json["DailyPackList"]; if(!__json0.IsArray) { throw new SerializationException(); } DailyPackList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } DailyPackList.Add(__v0); } }
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json = _json;
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PostInit();
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}
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public VipLevel(int ID, int LevelScore, int DailyGiftDisplay, System.Collections.Generic.List<int> DailyGiftPackList, System.Collections.Generic.List<int> DailyPackList )
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{
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this.ID = ID;
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this.LevelScore = LevelScore;
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this.DailyGiftDisplay = DailyGiftDisplay;
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this.DailyGiftPackList = DailyGiftPackList;
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this.DailyPackList = DailyPackList;
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PostInit();
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}
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public static VipLevel DeserializeVipLevel(JSONNode _json)
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{
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return new VipLevel(_json);
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}
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/// <summary>
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/// 初始0
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/// </summary>
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public int ID { get; private set; }
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/// <summary>
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/// 升级所需当前积分
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/// </summary>
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public int LevelScore { get; private set; }
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/// <summary>
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/// 展示的物品编号
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/// </summary>
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public int DailyGiftDisplay { get; private set; }
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/// <summary>
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/// PackManager中的每日礼包
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/// </summary>
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public System.Collections.Generic.List<int> DailyGiftPackList { get; private set; }
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/// <summary>
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/// PackManager中,每日商店的4个礼包,Pack表主键
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/// </summary>
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public System.Collections.Generic.List<int> DailyPackList { get; private set; }
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public const int __ID__ = 1536217479;
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public override int GetTypeId() => __ID__;
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public void Resolve(Dictionary<string, object> _tables)
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{
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "ID:" + ID + ","
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+ "LevelScore:" + LevelScore + ","
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+ "DailyGiftDisplay:" + DailyGiftDisplay + ","
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+ "DailyGiftPackList:" + Bright.Common.StringUtil.CollectionToString(DailyGiftPackList) + ","
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+ "DailyPackList:" + Bright.Common.StringUtil.CollectionToString(DailyPackList) + ","
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+ "}";
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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