先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
101 lines
3.6 KiB
C#
101 lines
3.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg
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{
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public sealed partial class ShopToken : Bright.Config.BeanBase
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{
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public JSONNode json;
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public ShopToken(JSONNode _json)
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{
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{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
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{ if(!_json["Type"].IsNumber) { throw new SerializationException(); } Type = _json["Type"]; }
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{ if(!_json["IAP_ID"].IsNumber) { throw new SerializationException(); } IAPID = _json["IAP_ID"]; }
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{ if(!_json["TokenID"].IsNumber) { throw new SerializationException(); } TokenID = _json["TokenID"]; }
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{ if(!_json["Number"].IsNumber) { throw new SerializationException(); } Number = _json["Number"]; }
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{ if(!_json["Value_More"].IsNumber) { throw new SerializationException(); } ValueMore = _json["Value_More"]; }
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{ if(!_json["FirstPurchase_Gift"].IsNumber) { throw new SerializationException(); } FirstPurchaseGift = _json["FirstPurchase_Gift"]; }
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{ if(!_json["Product_Icon"].IsString) { throw new SerializationException(); } ProductIcon = _json["Product_Icon"]; }
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{ if(!_json["Tag"].IsNumber) { throw new SerializationException(); } Tag = _json["Tag"]; }
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json = _json;
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PostInit();
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}
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public ShopToken(int ID, int Type, int IAP_ID, int TokenID, int Number, float Value_More, int FirstPurchase_Gift, string Product_Icon, int Tag )
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{
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this.ID = ID;
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this.Type = Type;
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this.IAPID = IAP_ID;
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this.TokenID = TokenID;
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this.Number = Number;
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this.ValueMore = Value_More;
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this.FirstPurchaseGift = FirstPurchase_Gift;
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this.ProductIcon = Product_Icon;
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this.Tag = Tag;
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PostInit();
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}
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public static ShopToken DeserializeShopToken(JSONNode _json)
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{
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return new ShopToken(_json);
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}
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public int ID { get; private set; }
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/// <summary>
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/// 1:体力直充<br/>2:钞票直充<br/>3:钻石直充<br/>4:资源不足-<br/>5:资源不足-<br/>6:广告券
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/// </summary>
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public int Type { get; private set; }
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public int IAPID { get; private set; }
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public int TokenID { get; private set; }
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public int Number { get; private set; }
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public float ValueMore { get; private set; }
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public int FirstPurchaseGift { get; private set; }
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public string ProductIcon { get; private set; }
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/// <summary>
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/// #1 最受欢迎<br/>#2 最超值
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/// </summary>
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public int Tag { get; private set; }
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public const int __ID__ = -110069629;
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public override int GetTypeId() => __ID__;
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public void Resolve(Dictionary<string, object> _tables)
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{
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "ID:" + ID + ","
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+ "Type:" + Type + ","
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+ "IAPID:" + IAPID + ","
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+ "TokenID:" + TokenID + ","
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+ "Number:" + Number + ","
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+ "ValueMore:" + ValueMore + ","
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+ "FirstPurchaseGift:" + FirstPurchaseGift + ","
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+ "ProductIcon:" + ProductIcon + ","
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+ "Tag:" + Tag + ","
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+ "}";
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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