先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
32 lines
898 B
C#
32 lines
898 B
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace cfg
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{
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/// <summary>
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/// 光亮区域
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/// </summary>
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public enum EventPuzzleJourneyLightArea
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{
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/// <summary>
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/// 无
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/// </summary>
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None = 0,
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/// <summary>
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/// 方形,两个参数分别为长和宽
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/// </summary>
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Square = 1,
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/// <summary>
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/// 对角线,第一个参数是0则左下到右上,第一个参数是1则右下到左上,第二个参数表示连续几个对角
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/// </summary>
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Diagonal = 2,
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}
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}
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