Files
MinFt/Client/Assets/Scripts/Tables/EventPotionMain.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

154 lines
8.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg
{
public sealed partial class EventPotionMain : Bright.Config.BeanBase
{
public JSONNode json;
public EventPotionMain(JSONNode _json)
{
{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
{ if(!_json["Prefab"].IsString) { throw new SerializationException(); } Prefab = _json["Prefab"]; }
{ if(!_json["UIPanel"].IsString) { throw new SerializationException(); } UIPanel = _json["UIPanel"]; }
{ if(!_json["InfoPanel"].IsString) { throw new SerializationException(); } InfoPanel = _json["InfoPanel"]; }
{ if(!_json["RewardPanel"].IsString) { throw new SerializationException(); } RewardPanel = _json["RewardPanel"]; }
{ if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; }
{ if(!_json["PackId"].IsNumber) { throw new SerializationException(); } PackId = _json["PackId"]; }
{ if(!_json["SweepPackId"].IsNumber) { throw new SerializationException(); } SweepPackId = _json["SweepPackId"]; }
{ var __json0 = _json["ItemResource"]; if(!__json0.IsArray) { throw new SerializationException(); } ItemResource = new System.Collections.Generic.List<string>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { string __v0; { if(!__e0.IsString) { throw new SerializationException(); } __v0 = __e0; } ItemResource.Add(__v0); } }
{ var __json0 = _json["PaintResource"]; if(!__json0.IsArray) { throw new SerializationException(); } PaintResource = new System.Collections.Generic.List<string>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { string __v0; { if(!__e0.IsString) { throw new SerializationException(); } __v0 = __e0; } PaintResource.Add(__v0); } }
{ if(!_json["Atlas"].IsString) { throw new SerializationException(); } Atlas = _json["Atlas"]; }
{ var __json0 = _json["ResourceID"]; if(!__json0.IsArray) { throw new SerializationException(); } ResourceID = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } ResourceID.Add(__v0); } }
{ var __json0 = _json["BlockResourceID"]; if(!__json0.IsArray) { throw new SerializationException(); } BlockResourceID = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } BlockResourceID.Add(__v0); } }
{ var __json0 = _json["StageList1"]; if(!__json0.IsArray) { throw new SerializationException(); } StageList1 = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } StageList1.Add(__v0); } }
{ var __json0 = _json["StageList2"]; if(!__json0.IsArray) { throw new SerializationException(); } StageList2 = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } StageList2.Add(__v0); } }
{ var __json0 = _json["ExpStageList1"]; if(!__json0.IsArray) { throw new SerializationException(); } ExpStageList1 = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } ExpStageList1.Add(__v0); } }
{ var __json0 = _json["ExpStageList2"]; if(!__json0.IsArray) { throw new SerializationException(); } ExpStageList2 = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } ExpStageList2.Add(__v0); } }
json = _json;
PostInit();
}
public EventPotionMain(int ID, string Prefab, string UIPanel, string InfoPanel, string RewardPanel, string Icon, int PackId, int SweepPackId, System.Collections.Generic.List<string> ItemResource, System.Collections.Generic.List<string> PaintResource, string Atlas, System.Collections.Generic.List<int> ResourceID, System.Collections.Generic.List<int> BlockResourceID, System.Collections.Generic.List<int> StageList1, System.Collections.Generic.List<int> StageList2, System.Collections.Generic.List<int> ExpStageList1, System.Collections.Generic.List<int> ExpStageList2 )
{
this.ID = ID;
this.Prefab = Prefab;
this.UIPanel = UIPanel;
this.InfoPanel = InfoPanel;
this.RewardPanel = RewardPanel;
this.Icon = Icon;
this.PackId = PackId;
this.SweepPackId = SweepPackId;
this.ItemResource = ItemResource;
this.PaintResource = PaintResource;
this.Atlas = Atlas;
this.ResourceID = ResourceID;
this.BlockResourceID = BlockResourceID;
this.StageList1 = StageList1;
this.StageList2 = StageList2;
this.ExpStageList1 = ExpStageList1;
this.ExpStageList2 = ExpStageList2;
PostInit();
}
public static EventPotionMain DeserializeEventPotionMain(JSONNode _json)
{
return new EventPotionMain(_json);
}
public int ID { get; private set; }
public string Prefab { get; private set; }
public string UIPanel { get; private set; }
public string InfoPanel { get; private set; }
public string RewardPanel { get; private set; }
public string Icon { get; private set; }
/// <summary>
/// 读shop表
/// </summary>
public int PackId { get; private set; }
/// <summary>
/// 读shop表
/// </summary>
public int SweepPackId { get; private set; }
/// <summary>
/// Spine的颜色
/// </summary>
public System.Collections.Generic.List<string> ItemResource { get; private set; }
public System.Collections.Generic.List<string> PaintResource { get; private set; }
public string Atlas { get; private set; }
/// <summary>
/// 一直这么配吧,忘了干啥的
/// </summary>
public System.Collections.Generic.List<int> ResourceID { get; private set; }
/// <summary>
/// 读EventPotionBlock
/// </summary>
public System.Collections.Generic.List<int> BlockResourceID { get; private set; }
/// <summary>
/// 调用EventPotionStage表
/// </summary>
public System.Collections.Generic.List<int> StageList1 { get; private set; }
/// <summary>
/// 调用EventPotionStage表
/// </summary>
public System.Collections.Generic.List<int> StageList2 { get; private set; }
/// <summary>
/// 调用EventPotionStage表
/// </summary>
public System.Collections.Generic.List<int> ExpStageList1 { get; private set; }
/// <summary>
/// 调用EventPotionStage表
/// </summary>
public System.Collections.Generic.List<int> ExpStageList2 { get; private set; }
public const int __ID__ = 1555615750;
public override int GetTypeId() => __ID__;
public void Resolve(Dictionary<string, object> _tables)
{
PostResolve();
}
public void TranslateText(System.Func<string, string, string> translator)
{
}
public override string ToString()
{
return "{ "
+ "ID:" + ID + ","
+ "Prefab:" + Prefab + ","
+ "UIPanel:" + UIPanel + ","
+ "InfoPanel:" + InfoPanel + ","
+ "RewardPanel:" + RewardPanel + ","
+ "Icon:" + Icon + ","
+ "PackId:" + PackId + ","
+ "SweepPackId:" + SweepPackId + ","
+ "ItemResource:" + Bright.Common.StringUtil.CollectionToString(ItemResource) + ","
+ "PaintResource:" + Bright.Common.StringUtil.CollectionToString(PaintResource) + ","
+ "Atlas:" + Atlas + ","
+ "ResourceID:" + Bright.Common.StringUtil.CollectionToString(ResourceID) + ","
+ "BlockResourceID:" + Bright.Common.StringUtil.CollectionToString(BlockResourceID) + ","
+ "StageList1:" + Bright.Common.StringUtil.CollectionToString(StageList1) + ","
+ "StageList2:" + Bright.Common.StringUtil.CollectionToString(StageList2) + ","
+ "ExpStageList1:" + Bright.Common.StringUtil.CollectionToString(ExpStageList1) + ","
+ "ExpStageList2:" + Bright.Common.StringUtil.CollectionToString(ExpStageList2) + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}