Files
MinFt/Client/Assets/Scripts/Tables/EventPotionBlock.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

79 lines
3.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg
{
public sealed partial class EventPotionBlock : Bright.Config.BeanBase
{
public JSONNode json;
public EventPotionBlock(JSONNode _json)
{
{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
{ if(!_json["Count"].IsNumber) { throw new SerializationException(); } Count = _json["Count"]; }
{ var __json0 = _json["ResourceList"]; if(!__json0.IsArray) { throw new SerializationException(); } ResourceList = new System.Collections.Generic.List<string>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { string __v0; { if(!__e0.IsString) { throw new SerializationException(); } __v0 = __e0; } ResourceList.Add(__v0); } }
{ var __json0 = _json["ResourceLightList"]; if(!__json0.IsArray) { throw new SerializationException(); } ResourceLightList = new System.Collections.Generic.List<string>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { string __v0; { if(!__e0.IsString) { throw new SerializationException(); } __v0 = __e0; } ResourceLightList.Add(__v0); } }
{ if(!_json["ShadowLength"].IsNumber) { throw new SerializationException(); } ShadowLength = _json["ShadowLength"]; }
json = _json;
PostInit();
}
public EventPotionBlock(int ID, int Count, System.Collections.Generic.List<string> ResourceList, System.Collections.Generic.List<string> ResourceLightList, int ShadowLength )
{
this.ID = ID;
this.Count = Count;
this.ResourceList = ResourceList;
this.ResourceLightList = ResourceLightList;
this.ShadowLength = ShadowLength;
PostInit();
}
public static EventPotionBlock DeserializeEventPotionBlock(JSONNode _json)
{
return new EventPotionBlock(_json);
}
public int ID { get; private set; }
public int Count { get; private set; }
public System.Collections.Generic.List<string> ResourceList { get; private set; }
public System.Collections.Generic.List<string> ResourceLightList { get; private set; }
public int ShadowLength { get; private set; }
public const int __ID__ = 969622496;
public override int GetTypeId() => __ID__;
public void Resolve(Dictionary<string, object> _tables)
{
PostResolve();
}
public void TranslateText(System.Func<string, string, string> translator)
{
}
public override string ToString()
{
return "{ "
+ "ID:" + ID + ","
+ "Count:" + Count + ","
+ "ResourceList:" + Bright.Common.StringUtil.CollectionToString(ResourceList) + ","
+ "ResourceLightList:" + Bright.Common.StringUtil.CollectionToString(ResourceLightList) + ","
+ "ShadowLength:" + ShadowLength + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}