先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
74 lines
2.8 KiB
C#
74 lines
2.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg
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{
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public sealed partial class EventPinballCountlessPoint : Bright.Config.BeanBase
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{
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public JSONNode json;
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public EventPinballCountlessPoint(JSONNode _json)
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{
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{ if(!_json["SpinPoint"].IsNumber) { throw new SerializationException(); } SpinPoint = _json["SpinPoint"]; }
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{ if(!_json["Weight"].IsNumber) { throw new SerializationException(); } Weight = _json["Weight"]; }
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{ var __json0 = _json["RoutineList"]; if(!__json0.IsArray) { throw new SerializationException(); } RoutineList = new System.Collections.Generic.List<System.Collections.Generic.List<int>>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { System.Collections.Generic.List<int> __v0; { var __json1 = __e0; if(!__json1.IsArray) { throw new SerializationException(); } __v0 = new System.Collections.Generic.List<int>(__json1.Count); foreach(JSONNode __e1 in __json1.Children) { int __v1; { if(!__e1.IsNumber) { throw new SerializationException(); } __v1 = __e1; } __v0.Add(__v1); } } RoutineList.Add(__v0); } }
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json = _json;
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PostInit();
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}
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public EventPinballCountlessPoint(int SpinPoint, float Weight, System.Collections.Generic.List<System.Collections.Generic.List<int>> RoutineList )
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{
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this.SpinPoint = SpinPoint;
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this.Weight = Weight;
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this.RoutineList = RoutineList;
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PostInit();
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}
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public static EventPinballCountlessPoint DeserializeEventPinballCountlessPoint(JSONNode _json)
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{
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return new EventPinballCountlessPoint(_json);
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}
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public int SpinPoint { get; private set; }
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public float Weight { get; private set; }
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/// <summary>
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/// 分别对应从左到右的入口,在二进制文件中的key
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/// </summary>
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public System.Collections.Generic.List<System.Collections.Generic.List<int>> RoutineList { get; private set; }
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public const int __ID__ = -1348237534;
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public override int GetTypeId() => __ID__;
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public void Resolve(Dictionary<string, object> _tables)
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{
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "SpinPoint:" + SpinPoint + ","
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+ "Weight:" + Weight + ","
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+ "RoutineList:" + Bright.Common.StringUtil.CollectionToString(RoutineList) + ","
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+ "}";
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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