先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
103 lines
5.1 KiB
C#
103 lines
5.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg
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{
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public sealed partial class EventCubeMeltCollection : Bright.Config.BeanBase
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{
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public JSONNode json;
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public EventCubeMeltCollection(JSONNode _json)
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{
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{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
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{ var __json0 = _json["CollectingItemRequirement"]; if(!__json0.IsArray) { throw new SerializationException(); } CollectingItemRequirement = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } CollectingItemRequirement.Add(__v0); } }
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{ var __json0 = _json["CollectingCountRequirement"]; if(!__json0.IsArray) { throw new SerializationException(); } CollectingCountRequirement = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } CollectingCountRequirement.Add(__v0); } }
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{ var __json0 = _json["CollectingItemProb"]; if(!__json0.IsArray) { throw new SerializationException(); } CollectingItemProb = new System.Collections.Generic.List<float>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { float __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } CollectingItemProb.Add(__v0); } }
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{ if(!_json["CollectingIcon"].IsString) { throw new SerializationException(); } CollectingIcon = _json["CollectingIcon"]; }
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{ if(!_json["CollectingPrefab"].IsString) { throw new SerializationException(); } CollectingPrefab = _json["CollectingPrefab"]; }
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{ if(!_json["CollectingVideo"].IsString) { throw new SerializationException(); } CollectingVideo = _json["CollectingVideo"]; }
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{ if(!_json["CollectingReward"].IsNumber) { throw new SerializationException(); } CollectingReward = _json["CollectingReward"]; }
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json = _json;
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PostInit();
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}
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public EventCubeMeltCollection(int ID, System.Collections.Generic.List<int> CollectingItemRequirement, System.Collections.Generic.List<int> CollectingCountRequirement, System.Collections.Generic.List<float> CollectingItemProb, string CollectingIcon, string CollectingPrefab, string CollectingVideo, int CollectingReward )
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{
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this.ID = ID;
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this.CollectingItemRequirement = CollectingItemRequirement;
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this.CollectingCountRequirement = CollectingCountRequirement;
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this.CollectingItemProb = CollectingItemProb;
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this.CollectingIcon = CollectingIcon;
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this.CollectingPrefab = CollectingPrefab;
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this.CollectingVideo = CollectingVideo;
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this.CollectingReward = CollectingReward;
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PostInit();
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}
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public static EventCubeMeltCollection DeserializeEventCubeMeltCollection(JSONNode _json)
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{
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return new EventCubeMeltCollection(_json);
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}
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public int ID { get; private set; }
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/// <summary>
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/// 对应EventCubeMeltItem主键
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/// </summary>
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public System.Collections.Generic.List<int> CollectingItemRequirement { get; private set; }
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/// <summary>
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/// 和前边一一对应
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/// </summary>
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public System.Collections.Generic.List<int> CollectingCountRequirement { get; private set; }
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/// <summary>
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/// 和前边一一对应
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/// </summary>
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public System.Collections.Generic.List<float> CollectingItemProb { get; private set; }
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public string CollectingIcon { get; private set; }
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public string CollectingPrefab { get; private set; }
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public string CollectingVideo { get; private set; }
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/// <summary>
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/// 对应Drop表主键
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/// </summary>
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public int CollectingReward { get; private set; }
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public const int __ID__ = -1638687859;
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public override int GetTypeId() => __ID__;
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public void Resolve(Dictionary<string, object> _tables)
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{
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "ID:" + ID + ","
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+ "CollectingItemRequirement:" + Bright.Common.StringUtil.CollectionToString(CollectingItemRequirement) + ","
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+ "CollectingCountRequirement:" + Bright.Common.StringUtil.CollectionToString(CollectingCountRequirement) + ","
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+ "CollectingItemProb:" + Bright.Common.StringUtil.CollectionToString(CollectingItemProb) + ","
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+ "CollectingIcon:" + CollectingIcon + ","
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+ "CollectingPrefab:" + CollectingPrefab + ","
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+ "CollectingVideo:" + CollectingVideo + ","
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+ "CollectingReward:" + CollectingReward + ","
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+ "}";
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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