先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
102 lines
3.8 KiB
C#
102 lines
3.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg
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{
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public sealed partial class EventBossFightSpinPoints : Bright.Config.BeanBase
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{
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public JSONNode json;
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public EventBossFightSpinPoints(JSONNode _json)
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{
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{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
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{ if(!_json["EffectValue"].IsNumber) { throw new SerializationException(); } EffectValue = _json["EffectValue"]; }
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{ if(!_json["Weight"].IsNumber) { throw new SerializationException(); } Weight = _json["Weight"]; }
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{ if(!_json["SpinType"].IsString) { throw new SerializationException(); } SpinType = _json["SpinType"]; }
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{ if(!_json["Quality"].IsNumber) { throw new SerializationException(); } Quality = _json["Quality"]; }
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{ if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; }
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{ if(!_json["OverflowConvertRate"].IsNumber) { throw new SerializationException(); } OverflowConvertRate = _json["OverflowConvertRate"]; }
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{ if(!_json["LeftWeight"].IsNumber) { throw new SerializationException(); } LeftWeight = _json["LeftWeight"]; }
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{ if(!_json["Fx"].IsString) { throw new SerializationException(); } Fx = _json["Fx"]; }
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{ if(!_json["Audio"].IsString) { throw new SerializationException(); } Audio = _json["Audio"]; }
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json = _json;
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PostInit();
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}
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public EventBossFightSpinPoints(int ID, int EffectValue, int Weight, string SpinType, int Quality, string Icon, int OverflowConvertRate, int LeftWeight, string Fx, string Audio )
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{
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this.ID = ID;
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this.EffectValue = EffectValue;
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this.Weight = Weight;
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this.SpinType = SpinType;
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this.Quality = Quality;
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this.Icon = Icon;
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this.OverflowConvertRate = OverflowConvertRate;
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this.LeftWeight = LeftWeight;
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this.Fx = Fx;
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this.Audio = Audio;
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PostInit();
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}
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public static EventBossFightSpinPoints DeserializeEventBossFightSpinPoints(JSONNode _json)
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{
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return new EventBossFightSpinPoints(_json);
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}
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public int ID { get; private set; }
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public int EffectValue { get; private set; }
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public int Weight { get; private set; }
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public string SpinType { get; private set; }
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public int Quality { get; private set; }
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public string Icon { get; private set; }
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public int OverflowConvertRate { get; private set; }
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/// <summary>
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/// 最后停留在左边
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/// </summary>
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public int LeftWeight { get; private set; }
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public string Fx { get; private set; }
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public string Audio { get; private set; }
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public const int __ID__ = 510786542;
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public override int GetTypeId() => __ID__;
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public void Resolve(Dictionary<string, object> _tables)
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{
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "ID:" + ID + ","
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+ "EffectValue:" + EffectValue + ","
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+ "Weight:" + Weight + ","
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+ "SpinType:" + SpinType + ","
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+ "Quality:" + Quality + ","
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+ "Icon:" + Icon + ","
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+ "OverflowConvertRate:" + OverflowConvertRate + ","
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+ "LeftWeight:" + LeftWeight + ","
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+ "Fx:" + Fx + ","
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+ "Audio:" + Audio + ","
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+ "}";
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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