Files
MinFt/Client/Assets/Scripts/Tables/ConstructionCost.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

69 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg
{
/// <summary>
/// 建造的时候,消耗的钞票会变少<br/>注意建造界面的UI显示
/// </summary>
public sealed partial class ConstructionCost : FishBuffType
{
public ConstructionCost(JSONNode _json) : base(_json)
{
{ if(!_json["Param"].IsNumber) { throw new SerializationException(); } Param = _json["Param"]; }
PostInit();
}
public ConstructionCost(float Param ) : base()
{
this.Param = Param;
PostInit();
}
public static ConstructionCost DeserializeConstructionCost(JSONNode _json)
{
return new ConstructionCost(_json);
}
/// <summary>
/// 钞票消耗降低百分比
/// </summary>
public float Param { get; private set; }
public const int __ID__ = 2145757278;
public override int GetTypeId() => __ID__;
public override void Resolve(Dictionary<string, object> _tables)
{
base.Resolve(_tables);
PostResolve();
}
public override void TranslateText(System.Func<string, string, string> translator)
{
base.TranslateText(translator);
}
public override string ToString()
{
return "{ "
+ "Param:" + Param + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}