Files
MinFt/Client/Assets/Scripts/Services/SettingService.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

178 lines
5.0 KiB
C#

using System.Globalization;
using System.Threading.Tasks;
using asap.core;
using Game;
using UnityEngine;
namespace game
{
public interface ISettingService
{
bool Music { get; set; }
bool Sound { get; set; }
bool Vibration { get; set; }
bool Notice { get; }
string Lang { get; set; }
int UnitOfWeight { get; set; }
bool ShowNotice { get; set; }
bool CheckRequestPermission();
}
public class DefaultSettingService : ISettingService
{
bool _music;
bool _sound;
bool _vibration;
string _lang;
int _unitOfWeight = 1;
bool? _showNotice;
public bool Music
{
set
{
if (value != _music)
{
PlayerPrefs.SetInt("Music", value ? 1 : 0);
_music = value;
GContext.Publish(new SoundMuteEvent(0));
}
}
get { return _music; }
}
public bool Sound
{
set
{
if (value != _sound)
{
PlayerPrefs.SetInt("Sound", value ? 1 : 0);
_sound = value;
GContext.Publish(new SoundMuteEvent(1));
}
}
get { return _sound; }
}
public bool Vibration
{
set
{
if (value != _vibration)
{
PlayerPrefs.SetInt("Vibration", value ? 1 : 0);
_vibration = value;
}
}
get { return _vibration; }
}
public bool Notice
{
get
{
return GContext.container.Resolve<ILocalNotificationService>().IsNoticeOpen;
}
}
public string Lang
{
set
{
if (value != _lang)
{
PlayerPrefs.SetString("Lang", value);
_lang = value;
}
}
get { return _lang; }
}
public int UnitOfWeight
{
set
{
if (value != _unitOfWeight)
{
PlayerPrefs.SetInt("UnitOfWeight", value);
_unitOfWeight = value;
}
}
get { return _unitOfWeight; }
}
public bool ShowNotice
{
get
{
_showNotice ??= PlayFabMgr.Instance.GetLocalData("ShowNotice") == "1";
return _showNotice.Value;
}
set
{
if (value != _showNotice)
{
_showNotice = value;
PlayFabMgr.Instance.UpdateUserDataValue("ShowNotice", value ? "1" : "0");
}
}
}
public void Init(cfg.Tables tables)
{
if (!PlayerPrefs.HasKey("Music"))
{
var globalConfig = tables.TbGlobalConfig;
Music = globalConfig.MusicSetting;
Sound = globalConfig.SoundSetting;
Vibration = true;
CultureInfo info = System.Globalization.CultureInfo.CurrentUICulture;
string Language = info.TwoLetterISOLanguageName;
if (Language == "zh")
{
if (info.DisplayName.Contains("Simplified"))
{
Language = "zh_Hans";
}
else
{
Language = "zh_Hant";
}
}
Lang = Language;
}
else
{
_music = PlayerPrefs.GetInt("Music") == 1;
_sound = PlayerPrefs.GetInt("Sound") == 1;
_vibration = PlayerPrefs.GetInt("Vibration") == 1;
_lang = PlayerPrefs.GetString("Lang");
_unitOfWeight = PlayerPrefs.GetInt("UnitOfWeight");
}
}
public bool CheckRequestPermission()
{
if (ShowNotice)
{
return false;
}
if (GContext.container.Resolve<ILocalNotificationService>().IsNoticeOpen)
{
ShowNotice = true;
return false;
}
return true;
}
private async Task<bool> AskPermission()
{
var result = new TaskCompletionSource<bool>();
var callbacks = new UnityEngine.Android.PermissionCallbacks();
callbacks.PermissionGranted += (x) => result.SetResult(true);
callbacks.PermissionDeniedAndDontAskAgain += (x) => result.SetResult(false);
callbacks.PermissionDenied += (x) => result.SetResult(false);
UnityEngine.Android.Permission.RequestUserPermission("android.permission.POST_NOTIFICATIONS", callbacks);
return await result.Task;
}
}
}