先修复一下,错误的场景 删除不必要的钓场资产 修复into场景 update:更新meta文件,修复报错 update:修复资源 修复第一章节建造 修复建造第三章 update:删除多余内容 update:更新README.md update:还原图标 update:更新README update:更新配置
63 lines
1.8 KiB
C#
63 lines
1.8 KiB
C#
using asap.core;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace game
|
|
{
|
|
public class ChatChatData
|
|
{
|
|
public long lastId;
|
|
public List<ChatMessage> messageList = new List<ChatMessage>();
|
|
}
|
|
|
|
public class ChatChangeEvent
|
|
{
|
|
public bool nextContent;
|
|
public bool push;
|
|
}
|
|
|
|
public class ChatMessage
|
|
{
|
|
public long messageId;
|
|
public long fromUid;
|
|
public string message;
|
|
public long mtime;
|
|
public long cursorId;
|
|
}
|
|
|
|
public enum ChatType
|
|
{
|
|
Text = 1,
|
|
System = 2,
|
|
System2 = 3,
|
|
Help = 4,
|
|
Emoji = 5,
|
|
HelpEnergy = 6
|
|
}
|
|
|
|
public class ChatService : IChatService, IDisposable
|
|
{
|
|
public ChatService(IUserService userService, IConfig config, cfg.Tables tables)
|
|
{
|
|
}
|
|
|
|
public void Dispose() { }
|
|
public void WaitingForLogin() { }
|
|
public void GetConversationList(long groupConversationId) { }
|
|
public Task<HashSet<long>> GetOnlineUsers(List<long> playerIDs) => Task.FromResult(new HashSet<long>());
|
|
public ChatChatData GetGroupChat() => null;
|
|
public void OnQuit() { }
|
|
public void InitChatData() { }
|
|
public void NextPage() { }
|
|
public string[] ParseChat(string chat) => chat.Split('#');
|
|
public void SendTxTMessage(string chat) { }
|
|
public void SendEmoji(string chat) { }
|
|
public void SendSystemMessage(string chat) { }
|
|
public void SendSystemMessage2(string chat) { }
|
|
public Task<long> SendGetPhotoMessage(string chat) => Task.FromResult(0L);
|
|
public Task<long> SendHelpEnergyMessage(int itemId) => Task.FromResult(0L);
|
|
public Task<bool> TextAudit(string text) => Task.FromResult(true);
|
|
}
|
|
}
|