Files
MinFt/Client/Assets/Scripts/GampPlay/FishingB/IFishingState.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

23 lines
491 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum FishingStateName
{
Idle,
Move,
Jump,
UIEating,
SpEating,
MaxCombo,
Escape
}
public interface IFishingState
{
public FishingStateName fishingState { get; }
FishingBehaviorB fishingBehavior { get; set; }
float fishMoveSpeed { get; set; }
void InState(FishingBehaviorB fishingBehavior, FishingData fishingData);
void UpdateState();
void OutState();
}