Files
MinFt/Client/Assets/Scripts/Core/GameEvents.cs
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

32 lines
1.8 KiB
C#

using System.Resources;
public static class GameEvents
{
public static readonly int EVENTS_START_ID = 100;
public static readonly int DownloadStart = EVENTS_START_ID++;
public static readonly int DownloadTotalSize = EVENTS_START_ID++;
public static readonly int DownloadingSingleFile = EVENTS_START_ID++;
public static readonly int DownloadAssetProgress = EVENTS_START_ID++;
public static readonly int DownloadAssetComplete = EVENTS_START_ID++;
public static readonly int FinishDownloadSingleFile = EVENTS_START_ID++;
public static readonly int ApplicationFocus = EVENTS_START_ID++;
public static readonly int ApplicationQuit = EVENTS_START_ID++;
public static readonly int SetGameState = EVENTS_START_ID++;
public static readonly int GameRestart = EVENTS_START_ID++;
public static readonly int ShowErrorDialog = EVENTS_START_ID++;
public static readonly int DeviceProfileChange = EVENTS_START_ID++;
public static readonly int FinishUpdateEvent = EVENTS_START_ID++;
public static readonly int LoggedIn = EVENTS_START_ID++;
public static readonly int StageDraggerClick = EVENTS_START_ID++;
public static readonly int FishCountChange = EVENTS_START_ID++;
public static readonly int ShowHomeMap = EVENTS_START_ID++;
public static readonly int HideHomeMap = EVENTS_START_ID++;
public static readonly int FishingEvent = EVENTS_START_ID++;
public static readonly int EventFishingPlay = EVENTS_START_ID++;
public static readonly int Social_InfoClub = EVENTS_START_ID++;
public static readonly int EVENTS_END_ID = EVENTS_START_ID++;
}