Files
Liubing\LB 3d8d4d18f3 first commit
先修复一下,错误的场景

删除不必要的钓场资产

修复into场景

update:更新meta文件,修复报错

update:修复资源

修复第一章节建造

修复建造第三章

update:删除多余内容

update:更新README.md

update:还原图标

update:更新README

update:更新配置
2026-04-28 02:17:22 +08:00

209 lines
6.9 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: homeUW_ocean
m_Shader: {fileID: 4800000, guid: 986f7c6732e8a6e4881407d7f15f25c3, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _APPLYNORMALMAPPING_ON
- _CAUSTICS_ON
- _CLIPSURFACE_ON
- _FLOW_ON
- _PLANARREFLECTIONS_ON
- _SUBSURFACESCATTERING_ON
- _TRANSPARENCY_ON
- _UNDERWATER_ON
m_InvalidKeywords:
- _COMPUTEDIRECTIONALLIGHT_ON
- _DEBUGMULTIPLYBYLIGHT0COLOR_ON
- _PROJECTION_BOTH
- _SUBSURFACEHEIGHTLERP_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _CausticsTexture:
m_Texture: {fileID: 2800000, guid: a6a8433ad00d3e84faa93ed81abb015f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FoamTexture:
m_Texture: {fileID: 2800000, guid: 02e417d5711139342884479f53dbecea, type: 3}
m_Scale: {x: 0.1, y: 0.1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 8400000, guid: 33331381cbc5c564583cd5e47314cf78, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normals:
m_Texture: {fileID: 2800000, guid: 800e061692ff7a84e887f439d3364410, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ReflectionCubemapOverride:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Skybox:
m_Texture: {fileID: 8900000, guid: f9a8c5bb065e21748a23f214a1f3a250, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WD_Sampler_0:
m_Texture: {fileID: 8400000, guid: 33331381cbc5c564583cd5e47314cf78, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WD_Sampler_1:
m_Texture: {fileID: 8400000, guid: ba628b5ad7a570e4b95c3ee64a5c605d, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WD_Sampler_2:
m_Texture: {fileID: 8400000, guid: 6b165028befdf0745b04ebdfbf672681, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WD_Sampler_3:
m_Texture: {fileID: 8400000, guid: e94a5d7132329854281515fe36afb70e, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WD_Sampler_Hi:
m_Texture: {fileID: 8400000, guid: 33331381cbc5c564583cd5e47314cf78, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WD_Sampler_Lo:
m_Texture: {fileID: 8400000, guid: ba628b5ad7a570e4b95c3ee64a5c605d, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WD_Tex_Hi:
m_Texture: {fileID: 8400000, guid: 33331381cbc5c564583cd5e47314cf78, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WaveDataTex:
m_Texture: {fileID: 8400000, guid: 33331381cbc5c564583cd5e47314cf78, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Albedo: 0
- _ApplyFlowToNormals: 0
- _ApplyNormalMapping: 1
- _BumpAmt: 0.514
- _Caustics: 1
- _CausticsBase: 0.07
- _CausticsBias: 0.7
- _CausticsDepthOfField: 2
- _CausticsDistortionScale: 20.5
- _CausticsDistortionStrength: 0.0361
- _CausticsFocalDepth: 5.5
- _CausticsStrength: 2.18
- _CausticsTextureAverage: 0
- _CausticsTextureScale: 4.78
- _ClipSurface: 1
- _ClipUnderTerrain: 0
- _CompileShaderWithDebugInfo: 0
- _ComputeDirectionalLight: 1
- _CullMode: 0
- _DebugDisableMultiplyByLight0Color: 0
- _DebugDisableShapeTextures: 0
- _DebugDisableSmoothLOD: 0
- _DebugMultiplyByLight0Color: 1
- _DebugShapeSample: 0
- _DebugVisualiseFlow: 0
- _DebugVisualiseShapeSample: 0
- _DirectionalLightBoost: 7
- _DirectionalLightFallOff: 275
- _Flow: 1
- _Foam: 0
- _Foam3DLighting: 0
- _FoamBubbleParallax: 0.339
- _FoamScale: 27
- _ForceUnderwater: 0
- _FresnelPower: 6.45
- _Invert: 1
- _LightIntensityMultiplier: 10
- _MipBias: 0
- _Moving: 0.17
- _NormalsScale: 42.1
- _NormalsStrength: 0.641
- _NormalsStrengthOverall: 0.481
- _Offset: 0.00008
- _OverrideReflectionCubemap: 0
- _PlanarReflectionDistanceFactor: 0.088
- _PlanarReflectionIntensity: 0.504
- _PlanarReflectionNormalsStrength: 11.47
- _PlanarReflections: 1
- _ProceduralSky: 0
- _Projection: 0
- _ReflectionBlur: 2.28
- _RefractAmt: 0
- _RefractionStrength: 0.261
- _RefractiveIndexOfAir: 1.84
- _RefractiveIndexOfWater: 1.424
- _S: 1
- _Shadows: 0
- _ShorelineFoamMinDepth: 1.02
- _SkyDirectionality: 0.729
- _Smoothness: 0.111
- _SmoothnessFar: 0.638
- _SmoothnessFarDistance: 6657
- _SmoothnessPower: 1.252
- _Specular: 0.031
- _StartLevel: 0.157
- _StencilFunction: 0
- _SubSurfaceBase: 0.69
- _SubSurfaceCrestColour: 1
- _SubSurfaceDepthMax: 18.1
- _SubSurfaceDepthPower: 5.44
- _SubSurfaceHeightLerp: 1
- _SubSurfaceHeightMax: 57.9
- _SubSurfaceHeightPower: 5.43
- _SubSurfaceScattering: 1
- _SubSurfaceShallowColour: 0
- _SubSurfaceSun: 5.8
- _SubSurfaceSunFallOff: 7.47
- _TexelSize: 0.125
- _TextureRes: 1024
- _Transparency: 1
- _Underwater: 1
- _Update: 0.083
- _VarySmoothnessOverDistance: 0
- _WaveFoamBubblesCoverage: 2.71
- _WaveFoamBubblesFeather: 0.32
- _WaveFoamBubblesStart: 0.115
- _WaveFoamBubblesStrength: 0.637
- _WaveFoamCoverage: 0.38
- _WaveFoamFeather: 0.478
- _WaveFoamLightScale: 1.208
- _WaveFoamNormalStrength: 2.6
- _WaveFoamNormalsY: 0.253
- _WaveFoamSpecularBoost: 0.31
- _WaveFoamSpecularFallOff: 109
- _WaveFoamStart: 0
- _WaveFoamStrength: 1
m_Colors:
- _DepthFogDensity: {r: 0.1, g: 0.1, b: 0.2, a: 2.58}
- _Diffuse: {r: 0, g: 0, b: 0, a: 1}
- _DiffuseGrazing: {r: 0, g: 0.039686147, b: 0.21698111, a: 1}
- _DiffuseShadow: {r: 0, g: 0.110605076, b: 0.3773585, a: 1}
- _FoamBubbleColor: {r: 0.18533282, g: 0.682496, b: 0.7169812, a: 1}
- _FoamWhiteColor: {r: 1, g: 1, b: 1, a: 1}
- _SkyAwayFromSun: {r: 0.2584905, g: 0.3888658, b: 1, a: 1}
- _SkyBase: {r: 0.37579212, g: 0.47746533, b: 0.5283019, a: 1}
- _SkyTowardsSun: {r: 2.6390157, g: 1.8217498, b: 0.9236555, a: 1}
- _SubSurface: {r: 0, g: 0.48, b: 0.36, a: 1}
- _SubSurfaceColour: {r: 0.117647044, g: 0.45825717, b: 0.5764706, a: 1}
- _SubSurfaceCrestColour: {r: 0.0710217, g: 0.7924528, b: 0.335895, a: 1}
- _SubSurfaceShallowCol: {r: 0, g: 0.509434, b: 0.4428157, a: 1}
- _SubSurfaceShallowColShadow: {r: 0, g: 0.3679245, b: 0.19811316, a: 1}
- _SubSurfaceShallowColour: {r: 0.41999996, g: 0.75, b: 0.69, a: 1}
m_BuildTextureStacks: []