using asap.core; using cfg; using GameCore; using System; using UnityEngine; using UnityEngine.UI; public class BankHeistItem : MonoBehaviour { Image icon; Button btn; //GameObject master; public HeistItem heistItem; //TMP_Text text_num; public Action action; public bool isMaster; Animation anim; ItemData itemData; RewardItemNew rewardItemNew; private void Awake() { //text_num= transform.Find("text_num").GetComponent(); //master = transform.Find("icon_master").gameObject; icon = transform.Find("icon").GetComponent(); btn = transform.GetComponent