using asap.core; using cfg; using game; using GameCore; using TMPro; using UnityEngine; using UnityEngine.UI; public class FeaturesUnlock : MonoBehaviour { public Button btnClose; public int id; public Image icon; TMP_Text text_name; private void Awake() { text_name = transform.Find("bg_info/text_info").GetComponent(); btnClose = transform.Find("reward/btn_receive/btn_green").GetComponent