using asap.core; using cfg; using GameCore; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class AppearanceRodChangePanel : MonoBehaviour { Button btn_back; Button mask; Button btn_confrim; GameObject item; Transform Content; List rodItemDatas = new List(); private SkinRodItem currentRodItem; public Action OnChangeRod; public int rodId; private void Awake() { mask = transform.Find("root/mask").GetComponent