using asap.core; using cfg; using GameCore; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class AdvertShopSlot : MonoBehaviour { Button btn_buy; Image bg; TMP_Text text_num; TMP_Text text_price; Button btn_showItem; ShopToken shopToken; IAPItemList iAPItemList; private void Awake() { btn_buy = transform.Find("position/btn_purchase/btn_green").GetComponent