//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Bright.Serialization; using System.Collections.Generic; using SimpleJSON; namespace cfg { public sealed partial class HeistItem : Bright.Config.BeanBase { public JSONNode json; public HeistItem(JSONNode _json) { { if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; } { if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; } { if(!_json["Type"].IsNumber) { throw new SerializationException(); } Type = _json["Type"]; } { if(!_json["RewardID"].IsNumber) { throw new SerializationException(); } RewardID = _json["RewardID"]; } json = _json; PostInit(); } public HeistItem(int ID, string Icon, int Type, int RewardID ) { this.ID = ID; this.Icon = Icon; this.Type = Type; this.RewardID = RewardID; PostInit(); } public static HeistItem DeserializeHeistItem(JSONNode _json) { return new HeistItem(_json); } public int ID { get; private set; } public string Icon { get; private set; } /// /// 0:普通道具
1:额外道具
2:全开道具 ///
public int Type { get; private set; } /// /// 对应投放表主键 /// public int RewardID { get; private set; } public const int __ID__ = 742858496; public override int GetTypeId() => __ID__; public void Resolve(Dictionary _tables) { PostResolve(); } public void TranslateText(System.Func translator) { } public override string ToString() { return "{ " + "ID:" + ID + "," + "Icon:" + Icon + "," + "Type:" + Type + "," + "RewardID:" + RewardID + "," + "}"; } partial void PostInit(); partial void PostResolve(); } }