//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Bright.Serialization; using System.Collections.Generic; using SimpleJSON; namespace cfg { public sealed partial class BattlePassLevel : Bright.Config.BeanBase { public JSONNode json; public BattlePassLevel(JSONNode _json) { { if(!_json["Id"].IsNumber) { throw new SerializationException(); } Id = _json["Id"]; } { if(!_json["Exp"].IsNumber) { throw new SerializationException(); } Exp = _json["Exp"]; } json = _json; PostInit(); } public BattlePassLevel(int Id, int Exp ) { this.Id = Id; this.Exp = Exp; PostInit(); } public static BattlePassLevel DeserializeBattlePassLevel(JSONNode _json) { return new BattlePassLevel(_json); } public int Id { get; private set; } /// /// 1后面配1000代表1级升2级需要1000经验 /// public int Exp { get; private set; } public const int __ID__ = -1096089605; public override int GetTypeId() => __ID__; public void Resolve(Dictionary _tables) { PostResolve(); } public void TranslateText(System.Func translator) { } public override string ToString() { return "{ " + "Id:" + Id + "," + "Exp:" + Exp + "," + "}"; } partial void PostInit(); partial void PostResolve(); } }