using cfg;
///
/// 电击,只支持Jump,跳起状态生效
///
public class ElectricShockSpSkillData : FishSpSkillData
{
public override string AudioScreen()
{
return spSkill.AudioScreen;
}
public override string AudioRewardFish()
{
return spSkill.AudioRewardFish;
}
#region UI
public override string FxScreen()
{
return spSkill.FxScreen;
}
public override string FxBar()
{
return spSkill.FxBar;
}
public override string FxFishIcon()
{
return spSkill.FxFishIcon;
}
#endregion
#region Jump
public override string FxFishJump()
{
return spSkill.FxFish;
}
#endregion
}