using asap.core; using GameCore; using System; using UnityEngine; using UnityEngine.UI; public class SurveyPanel : MonoBehaviour { Button btn_close; RectTransform RectPos; WebView webView; int left; int top; int right; int bottom; DateTime startTime; private void Awake() { webView = GetComponent(); btn_close = transform.Find("root/btn_close").GetComponent