using GameCore; using System; using UnityEngine; using UnityEngine.UI; using UnityNative.Sharing; public class FishingRewardPhoto : MonoBehaviour { Image icon_photo; Button btn_share; Button btn_back; public Action OnBackClick; // 用于通知外部点击返回按钮 GameObject clickMask; byte[] bytes; IUnityNativeSharing adapter; string imageName = "TravelFish.png"; string savePath; private void Awake() { btn_back = transform.Find("btn_back/btn_green").GetComponent