using asap.core; using cfg; using GameCore; using System; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class SkinRodItem : MonoBehaviour { Image bg; Image img_icon; Button btn_item; GameObject mask_empty; TMP_Text text_level; GameObject selected; Transform star; List star_empty_list; List star_empty_image; List starList = new List(); public SkinRodItemData data; public Action onClick; private void Awake() { bg = transform.Find("rod/bg").GetComponent(); img_icon = transform.Find("rod/img_map").GetComponent(); btn_item = GetComponent