using cfg; /// /// 电击,只支持Jump,跳起状态生效 /// public class ElectricShockSpSkillData : FishSpSkillData { public override string AudioScreen() { return spSkill.AudioScreen; } public override string AudioRewardFish() { return spSkill.AudioRewardFish; } #region UI public override string FxScreen() { return spSkill.FxScreen; } public override string FxBar() { return spSkill.FxBar; } public override string FxFishIcon() { return spSkill.FxFishIcon; } #endregion #region Jump public override string FxFishJump() { return spSkill.FxFish; } #endregion }