using asap.core; using game; using GameCore; using UnityEngine; using UnityEngine.UI; public class SettingNotificationsGradePopupPanel : MonoBehaviour { public Button btn_ok; public Button btn_cancel; private void Start() { btn_ok.onClick.AddListener(OnBtnOk); btn_cancel.onClick.AddListener(DestroyUI); } private void OnBtnOk() { DestroyUI(); GContext.container.Resolve().OpenSettings(); } void DestroyUI() { GContext.container.Resolve().ShowNotice = true; UIManager.Instance.DestroyUI(gameObject.name); } }