using asap.core; using game; using GameCore; using PlayFab.ClientModels; using TMPro; using UnityEngine; using UnityEngine.UI; public class NoticePopupPanel : MonoBehaviour { public Button btn_close; public Button btn_close2; public Button btn_sure; public TMP_Text text_content; public TMP_Text text_time; public TMP_Text text_title; private void Awake() { btn_close = transform.Find("mask").GetComponent