using asap.core; using cfg; using GameCore; using System; using TMPro; using UnityEngine; using UnityEngine.UI; public class UnlockNewMapPopupPanel : MonoBehaviour { public Button btn_close; TMP_Text text_name; buff_tips buff_Tips; Animation anim; private void Awake() { anim = GetComponent(); btn_close = transform.Find("btn_close").GetComponent