//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg
{
public sealed partial class HeistItem : Bright.Config.BeanBase
{
public JSONNode json;
public HeistItem(JSONNode _json)
{
{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
{ if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; }
{ if(!_json["Type"].IsNumber) { throw new SerializationException(); } Type = _json["Type"]; }
{ if(!_json["RewardID"].IsNumber) { throw new SerializationException(); } RewardID = _json["RewardID"]; }
json = _json;
PostInit();
}
public HeistItem(int ID, string Icon, int Type, int RewardID )
{
this.ID = ID;
this.Icon = Icon;
this.Type = Type;
this.RewardID = RewardID;
PostInit();
}
public static HeistItem DeserializeHeistItem(JSONNode _json)
{
return new HeistItem(_json);
}
public int ID { get; private set; }
public string Icon { get; private set; }
///
/// 0:普通道具
1:额外道具
2:全开道具
///
public int Type { get; private set; }
///
/// 对应投放表主键
///
public int RewardID { get; private set; }
public const int __ID__ = 742858496;
public override int GetTypeId() => __ID__;
public void Resolve(Dictionary _tables)
{
PostResolve();
}
public void TranslateText(System.Func translator)
{
}
public override string ToString()
{
return "{ "
+ "ID:" + ID + ","
+ "Icon:" + Icon + ","
+ "Type:" + Type + ","
+ "RewardID:" + RewardID + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}