//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Bright.Serialization;
using System.Collections.Generic;
using SimpleJSON;
namespace cfg
{
public sealed partial class EventSmashCollection : Bright.Config.BeanBase
{
public JSONNode json;
public EventSmashCollection(JSONNode _json)
{
{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
{ var __json0 = _json["CollectingRequirement"]; if(!__json0.IsArray) { throw new SerializationException(); } CollectingRequirement = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } CollectingRequirement.Add(__v0); } }
{ var __json0 = _json["CollectingRewardList"]; if(!__json0.IsArray) { throw new SerializationException(); } CollectingRewardList = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } CollectingRewardList.Add(__v0); } }
{ var __json0 = _json["DropCount"]; if(!__json0.IsArray) { throw new SerializationException(); } DropCount = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } DropCount.Add(__v0); } }
json = _json;
PostInit();
}
public EventSmashCollection(int ID, System.Collections.Generic.List CollectingRequirement, System.Collections.Generic.List CollectingRewardList, System.Collections.Generic.List DropCount )
{
this.ID = ID;
this.CollectingRequirement = CollectingRequirement;
this.CollectingRewardList = CollectingRewardList;
this.DropCount = DropCount;
PostInit();
}
public static EventSmashCollection DeserializeEventSmashCollection(JSONNode _json)
{
return new EventSmashCollection(_json);
}
public int ID { get; private set; }
///
/// 每次需要收集多少道具可以兑换奖励
///
public System.Collections.Generic.List CollectingRequirement { get; private set; }
///
/// 分别对应低级到高级三种道具的收集奖励
///
public System.Collections.Generic.List CollectingRewardList { get; private set; }
public System.Collections.Generic.List DropCount { get; private set; }
public const int __ID__ = 1438724032;
public override int GetTypeId() => __ID__;
public void Resolve(Dictionary _tables)
{
PostResolve();
}
public void TranslateText(System.Func translator)
{
}
public override string ToString()
{
return "{ "
+ "ID:" + ID + ","
+ "CollectingRequirement:" + Bright.Common.StringUtil.CollectionToString(CollectingRequirement) + ","
+ "CollectingRewardList:" + Bright.Common.StringUtil.CollectionToString(CollectingRewardList) + ","
+ "DropCount:" + Bright.Common.StringUtil.CollectionToString(DropCount) + ","
+ "}";
}
partial void PostInit();
partial void PostResolve();
}
}