//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Bright.Serialization; using System.Collections.Generic; using SimpleJSON; namespace cfg { public sealed partial class EventJigsawPuzzleRound : Bright.Config.BeanBase { public JSONNode json; public EventJigsawPuzzleRound(JSONNode _json) { { if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; } { if(!_json["PictureCount"].IsNumber) { throw new SerializationException(); } PictureCount = _json["PictureCount"]; } { var __json0 = _json["PictureList"]; if(!__json0.IsArray) { throw new SerializationException(); } PictureList = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } PictureList.Add(__v0); } } { var __json0 = _json["PuzzleRewardList"]; if(!__json0.IsArray) { throw new SerializationException(); } PuzzleRewardList = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } PuzzleRewardList.Add(__v0); } } { var __json0 = _json["ProbList"]; if(!__json0.IsArray) { throw new SerializationException(); } ProbList = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } ProbList.Add(__v0); } } { var __json0 = _json["PictureRewardList"]; if(!__json0.IsArray) { throw new SerializationException(); } PictureRewardList = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } PictureRewardList.Add(__v0); } } { if(!_json["FinalReward"].IsNumber) { throw new SerializationException(); } FinalReward = _json["FinalReward"]; } { if(!_json["SameFragmentExchange"].IsNumber) { throw new SerializationException(); } SameFragmentExchange = _json["SameFragmentExchange"]; } json = _json; PostInit(); } public EventJigsawPuzzleRound(int ID, int PictureCount, System.Collections.Generic.List PictureList, System.Collections.Generic.List PuzzleRewardList, System.Collections.Generic.List ProbList, System.Collections.Generic.List PictureRewardList, int FinalReward, int SameFragmentExchange ) { this.ID = ID; this.PictureCount = PictureCount; this.PictureList = PictureList; this.PuzzleRewardList = PuzzleRewardList; this.ProbList = ProbList; this.PictureRewardList = PictureRewardList; this.FinalReward = FinalReward; this.SameFragmentExchange = SameFragmentExchange; PostInit(); } public static EventJigsawPuzzleRound DeserializeEventJigsawPuzzleRound(JSONNode _json) { return new EventJigsawPuzzleRound(_json); } public int ID { get; private set; } /// /// 从3张拼图到5张拼图 /// public int PictureCount { get; private set; } /// /// 从3张拼图到5张拼图 /// public System.Collections.Generic.List PictureList { get; private set; } /// /// 对应EventJigsawPuzzleReward /// public System.Collections.Generic.List PuzzleRewardList { get; private set; } /// /// 对应EventJigsawPuzzleExProb主键 /// public System.Collections.Generic.List ProbList { get; private set; } /// /// 对应PictureList,每个拼图完成后的Drop表主键 /// public System.Collections.Generic.List PictureRewardList { get; private set; } /// /// 对应Drop表主键 /// public int FinalReward { get; private set; } /// /// 多少个相同碎片会兑换1个新碎片 /// public int SameFragmentExchange { get; private set; } public const int __ID__ = -1527880203; public override int GetTypeId() => __ID__; public void Resolve(Dictionary _tables) { PostResolve(); } public void TranslateText(System.Func translator) { } public override string ToString() { return "{ " + "ID:" + ID + "," + "PictureCount:" + PictureCount + "," + "PictureList:" + Bright.Common.StringUtil.CollectionToString(PictureList) + "," + "PuzzleRewardList:" + Bright.Common.StringUtil.CollectionToString(PuzzleRewardList) + "," + "ProbList:" + Bright.Common.StringUtil.CollectionToString(ProbList) + "," + "PictureRewardList:" + Bright.Common.StringUtil.CollectionToString(PictureRewardList) + "," + "FinalReward:" + FinalReward + "," + "SameFragmentExchange:" + SameFragmentExchange + "," + "}"; } partial void PostInit(); partial void PostResolve(); } }