using GameCore; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class target_reward_bar : MonoBehaviour { public Image bar; public List barItemTips = new List(); public virtual void SetReceived1(bool received) { } public virtual void SetReceived2(bool received) { } public virtual void SetReward(List datas1, List datas2) { } public void OnClickReward(int index) { barItemTips[index].gameObject.SetActive(true); } }