//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Bright.Serialization; using System.Collections.Generic; using SimpleJSON; namespace cfg { public sealed partial class RodAscend : Bright.Config.BeanBase { public JSONNode json; public RodAscend(JSONNode _json) { { if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; } { if(!_json["MaxAscent"].IsNumber) { throw new SerializationException(); } MaxAscent = _json["MaxAscent"]; } { if(!_json["FragmentID"].IsNumber) { throw new SerializationException(); } FragmentID = _json["FragmentID"]; } { if(!_json["DuplicationTransformed"].IsNumber) { throw new SerializationException(); } DuplicationTransformed = _json["DuplicationTransformed"]; } { var __json0 = _json["AscentTransformed"]; if(!__json0.IsArray) { throw new SerializationException(); } AscentTransformed = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } AscentTransformed.Add(__v0); } } { var __json0 = _json["DefaultPerk"]; if(!__json0.IsArray) { throw new SerializationException(); } DefaultPerk = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } DefaultPerk.Add(__v0); } } { var __json0 = _json["PerkUnlockOrder"]; if(!__json0.IsArray) { throw new SerializationException(); } PerkUnlockOrder = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } PerkUnlockOrder.Add(__v0); } } { var __json0 = _json["PerkIDList"]; if(!__json0.IsArray) { throw new SerializationException(); } PerkIDList = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } PerkIDList.Add(__v0); } } { var __json0 = _json["PerkDataList"]; if(!__json0.IsArray) { throw new SerializationException(); } PerkDataList = new System.Collections.Generic.List>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { System.Collections.Generic.List __v0; { var __json1 = __e0; if(!__json1.IsArray) { throw new SerializationException(); } __v0 = new System.Collections.Generic.List(__json1.Count); foreach(JSONNode __e1 in __json1.Children) { string __v1; { if(!__e1.IsString) { throw new SerializationException(); } __v1 = __e1; } __v0.Add(__v1); } } PerkDataList.Add(__v0); } } { var __json0 = _json["AscentBasicStat"]; if(!__json0.IsArray) { throw new SerializationException(); } AscentBasicStat = new System.Collections.Generic.List>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { System.Collections.Generic.List __v0; { var __json1 = __e0; if(!__json1.IsArray) { throw new SerializationException(); } __v0 = new System.Collections.Generic.List(__json1.Count); foreach(JSONNode __e1 in __json1.Children) { int __v1; { if(!__e1.IsNumber) { throw new SerializationException(); } __v1 = __e1; } __v0.Add(__v1); } } AscentBasicStat.Add(__v0); } } { var __json0 = _json["AscentBasicStatList"]; if(!__json0.IsArray) { throw new SerializationException(); } AscentBasicStatList = new System.Collections.Generic.List>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { System.Collections.Generic.List __v0; { var __json1 = __e0; if(!__json1.IsArray) { throw new SerializationException(); } __v0 = new System.Collections.Generic.List(__json1.Count); foreach(JSONNode __e1 in __json1.Children) { int __v1; { if(!__e1.IsNumber) { throw new SerializationException(); } __v1 = __e1; } __v0.Add(__v1); } } AscentBasicStatList.Add(__v0); } } json = _json; PostInit(); } public RodAscend(int ID, int MaxAscent, int FragmentID, int DuplicationTransformed, System.Collections.Generic.List AscentTransformed, System.Collections.Generic.List DefaultPerk, System.Collections.Generic.List PerkUnlockOrder, System.Collections.Generic.List PerkIDList, System.Collections.Generic.List> PerkDataList, System.Collections.Generic.List> AscentBasicStat, System.Collections.Generic.List> AscentBasicStatList ) { this.ID = ID; this.MaxAscent = MaxAscent; this.FragmentID = FragmentID; this.DuplicationTransformed = DuplicationTransformed; this.AscentTransformed = AscentTransformed; this.DefaultPerk = DefaultPerk; this.PerkUnlockOrder = PerkUnlockOrder; this.PerkIDList = PerkIDList; this.PerkDataList = PerkDataList; this.AscentBasicStat = AscentBasicStat; this.AscentBasicStatList = AscentBasicStatList; PostInit(); } public static RodAscend DeserializeRodAscend(JSONNode _json) { return new RodAscend(_json); } public int ID { get; private set; } /// /// 和品质有关 /// public int MaxAscent { get; private set; } /// /// 该鱼竿对应的碎片编号,Item表主键 /// public int FragmentID { get; private set; } /// /// 重复获得鱼竿时,转化为对应碎片数量 /// public int DuplicationTransformed { get; private set; } /// /// 每次升级时需要的碎片
数组第0个数表示合成需要的碎片数量 ///
public System.Collections.Generic.List AscentTransformed { get; private set; } /// /// 对应属性列表中的第一个元素 /// public System.Collections.Generic.List DefaultPerk { get; private set; } /// /// 每次升星要升级哪条特性
对应PerkIDList中的顺序 ///
public System.Collections.Generic.List PerkUnlockOrder { get; private set; } /// /// 对应RodEnhancePerk主键 /// public System.Collections.Generic.List PerkIDList { get; private set; } /// /// 提供数值,和属性列表一一对应,最多成长3条属性 /// public System.Collections.Generic.List> PerkDataList { get; private set; } /// /// 对应RodBasicStats中的顺序 /// public System.Collections.Generic.List> AscentBasicStat { get; private set; } /// /// 提供数值,和后边的属性一一对应,最多成长3条属性 /// public System.Collections.Generic.List> AscentBasicStatList { get; private set; } public const int __ID__ = -1477754543; public override int GetTypeId() => __ID__; public void Resolve(Dictionary _tables) { PostResolve(); } public void TranslateText(System.Func translator) { } public override string ToString() { return "{ " + "ID:" + ID + "," + "MaxAscent:" + MaxAscent + "," + "FragmentID:" + FragmentID + "," + "DuplicationTransformed:" + DuplicationTransformed + "," + "AscentTransformed:" + Bright.Common.StringUtil.CollectionToString(AscentTransformed) + "," + "DefaultPerk:" + Bright.Common.StringUtil.CollectionToString(DefaultPerk) + "," + "PerkUnlockOrder:" + Bright.Common.StringUtil.CollectionToString(PerkUnlockOrder) + "," + "PerkIDList:" + Bright.Common.StringUtil.CollectionToString(PerkIDList) + "," + "PerkDataList:" + Bright.Common.StringUtil.CollectionToString(PerkDataList) + "," + "AscentBasicStat:" + Bright.Common.StringUtil.CollectionToString(AscentBasicStat) + "," + "AscentBasicStatList:" + Bright.Common.StringUtil.CollectionToString(AscentBasicStatList) + "," + "}"; } partial void PostInit(); partial void PostResolve(); } }