using UnityEditor; namespace Coffee.UISoftMask { [CustomEditor(typeof(AlphaHitTestTarget), true)] [CanEditMultipleObjects] public class AlphaHitTestTargetEditor : Editor { public override void OnInspectorGUI() { base.OnInspectorGUI(); var current = target as AlphaHitTestTarget; if (!current) return; Utils.DrawAlphaHitTestWarning(current.graphic); } } }