using System.Collections.Generic; using System.Threading.Tasks; using asap.core; using cfg; using game; using GameCore; using UnityEngine; using UnityEngine.UI; public class SelectlanguagePopupPanel : MonoBehaviour { public Button btn_close; public Button btn_mask; public GameObject item; public Transform content; public Button btn_sure; int language; List toggles = new List(); private void Awake() { btn_close = transform.Find("btn_close").GetComponent