using asap.core; using cfg; using game; using GameCore; using System; using UniRx; using UnityEngine; using UnityEngine.UI; public class GiftPopupPanel_3 : GiftPopupPanel { string Type = "WheelPack"; GameObject Advert; Button btn_advert; GameObject soldout; WheelPack wheelPack; FishingEventData _fishingEventData; IDisposable ads; private AdvertPopupType _curOpenAdType = AdvertPopupType.None; protected override void Awake() { base.Awake(); soldout = transform.Find("root/soldout").gameObject; Advert = transform.Find("root/advert").gameObject; btn_advert = transform.Find("root/advert/btn_advert").GetComponent