using System.Collections.Generic; using asap.core; using cfg; using GameCore; using TMPro; using UnityEngine; using UnityEngine.UI; public class FishingRodRewardPopupPanel : MonoBehaviour { Button btn_close; Button btn_mask; private TMP_Text textLevel; private TMP_Text text_bar; private Image image_bar; private List dataList; GameObject change; TMP_Text text_num_before; TMP_Text text_num_after; GameObject max; TMP_Text text_num_max; private void Awake() { btn_close = transform.Find("btn_close").GetComponent