public enum GuideTriggerConditions { //上一组完成 Next, //商店系统打开 OpenSystem_Shop, //玩家首次登录 First_login, //玩家解锁图鉴系统时 UnlockSystem_Album, //测试用,玩家等级达到2级 Level_2, //某个group完成,参数填groupname Group_Finish, //钓到不同鱼的数量,参数填鱼的数量 GetDiffFishCount, //玩家解锁第二张地图后首次打开map界面 FirstClickMap_AtMap2, //玩家的账号等级达到x AccountLevel, //None None, //熟练度积分等级 FishMasteryLevel, //解锁某个功能时 UnlockSystem, //钓到鱼的数量,和event的GetFishCount相同 GetFishCount, //玩家第一次解锁{0}为最大倍率时,参数填倍率,比如想要玩家在第一次解锁10倍率的时候引导,则填10 MaxMultiplierCount, //玩家获得第二根杆时 GetSecondRod, //第一次有杆可以强化的时候, RodAscendAvailable, //玩家购买礼包,参数填shop表里礼包的主键 BuyPack, //玩家第一次有杆可以升级的时候, RodUpgradeAvailable, //钓箱开启必要条件,玩家需要有紫色钓箱 BoxOpenCondition, //玩家前期张力过大触发失败的 HighTension, //玩家前期张力过小触发失败的 LowTension, //解锁某个活动时 --TriggerConditionsParameter = 4-2 Type-SubType; 4-2-101 Type-SubType-RedirectID UnlockEvent, //第一章,当检测到钞票足够完成地图建造时 GoBuilding, //鱼的道具id FishItemID, //根据洗车步骤进行触发 EventWashingStep, //第一章,当检测到玩家钞票足够建到12级,指能够建完领取钓箱奖励 GoBuilding02, //幸运卡牌,玩家第一次翻到倍率卡牌触发 LuckyCardMultiply, } /// /// 添加序号,方便后续添加新组 /// public enum GroupName { //玩家首次登录钓鱼引导1 Fish_01 = 0, //第二次简单引导玩家钓鱼 Fish_02 = 1, //引导玩家建造 Build = 2, //引导玩家点击世界查看图鉴 Map = 3, //引导玩家如何切换地图 MapSwitch = 4, //建造长按弱引导 BuildHold = 5, //没钞票时引导去钓鱼 Fixguidance = 6, //引导装备新的紫色鱼竿 Rod_01 = 7, //引导鱼竿强化 Rod_02 = 8, //引导玩家钓鱼倍率 Fish_03 = 9, //转盘玩法引导 Wheel = 10, //轰炸玩法引导 Bomb_01 = 11, //fixguidance之后的引导,为了实现让玩家首次点击时的一整套,第二次点击时只是弹窗的引导 Fixguidance_01 = 12, //建造点击第六下,单独配置组 Build_02 = 13, //第二次引导玩家调整倍率 Fish_04 = 14, //自动钓鱼引导 AutoFish = 15, //进阶鱼竿-限定礼包引导 Rod_03 = 16, //进阶礼包-鱼竿大礼包引导 Rod_04 = 17, //引导玩家修改个人信息 PlayerInformation = 18, //公会新手引导 Social = 19, //刺鱼引导 StabFish = 20, //钓箱补给 BoxOpen = 21, //玩家购买完首充礼包后的引导,衔接首充礼包链 BuyPack01 = 22, //商店未解锁前,玩家第一次体力不足引导去建造 Fixguidance_02 = 23, //钓鱼挑战赛 Chanllenge = 24, //张力过大引导 Tension01 = 25, //张力过小引导 Tension02 = 26, //沙滩寻宝引导 BeachTreasure = 27, //第一章引导玩家去建造 GoBuilding = 28, //某个鱼放技能时触发引导 FishSkill01 = 29, FishSkill02 = 30, //根据洗游艇步骤进行触发 EventWashing01 = 31, EventWashing02 = 32, EventWashing03 = 33, EventWashing04 = 34, EventWashing05 = 35, EventWashing06 = 36, EventWashing07 = 37, EventWashing08 = 38, EventWashing09 = 39, EventWashing10 = 40, EventWashing11 = 41, //洗卡车新手引导 EventWashingCar01 = 42, EventWashingCar02 = 43, EventWashingCar03 = 44, EventWashingCar04 = 45, EventWashingCar05 = 46, EventWashingCar06 = 47, EventWashingCar07 = 48, EventWashingCar08 = 49, EventWashingCar09 = 50, EventWashingCar10 = 51, EventWashingCar0201 = 52, EventWashingCar0202 = 53, EventWashingCar0203 = 54, EventWashingCar0204 = 55, EventWashingCar0205 = 56, EventWashingCar0206 = 57, EventWashingCar0207 = 58, EventWashingCar0208 = 59, EventWashingCar0209 = 60, EventWashingCar0210 = 61, //靶场射击活动引导 Shooting = 62, //魔药 EventPotion01 = 63, EventPotion02 = 64, //水族馆新手引导 AquariumGuidance01 = 65, AquariumGuidance02 = 66, //刺鱼新手引导 Raid = 67, Raid02 = 68, //第六条鱼的新手引导 FishEscape = 69, //玩家的钱够建到12级的时候引导玩家建造 GoBuilding02 = 70, //沼泽之王新手引导 FishSkill03 = 71, //电钻活动引导 Drilling = 72, //鱼缸建造新手引导 Partner01 = 73, //弹珠新手引导 Pinball01 = 74, //开完钓箱后的弱引导 Build02 = 75, //升级完鱼卡获得战令奖励以后引导玩家调整倍率为10 MultiplierChange01 = 76, //领取progess奖励 ProgessRewardClaim01 = 77, //幸运卡牌引导 LuckyCard01 = 78, LuckyCard02 = 79, //新手礼包引导 BeginnerPack01 = 80, //足球靶场射击引导 Shooting_02 = 85, //目标奖励活动引导 CollectingTarget01 = 82, //开完钓箱后的建造长按引导 AfterBoxOpen = 91, //1v1新手引导 Duel01 = 84, //锡兵鱼新手引导 FishSkill04 = 100, //割草新手引导 Mow01, //Block新手引导 Block01, Block02, //埃及鱼引导 Egyptian01, //bossfight引导 BossFight01, //垃圾鱼新手引导 Pollution01, //对对碰新手引导 Match01, //超多弹珠新手引导 PinballUncountable01, //复活节鱼新手引导 EasterFish01, //对对碰兔子引导 Match02, //对对碰兔子引导2 Match03, //扇耳光新手引导 Slap01, //快速自动建造新手引导 FastAutoBuild, //砸小猪新手引导 Smash01, } public enum CompleteType { None, ClickSpace, ClickButton, PanelOpen, Down, } public enum MaskType { None, Transparent, Black, } public enum HollowedType { Rect, Circle, } public enum TextBoxType { None, All, Head, NoHead, NoArrow, Popup, } public enum FingerType { None, Hold, Slid, }