using asap.core; using cfg; using GameCore; using TMPro; using UnityEngine; using UnityEngine.UI; public class FishingRodRewardSettlementPopupPanel : MonoBehaviour { TMP_Text level_text_num_before; TMP_Text level_text_num_after; TMP_Text text_num_before; TMP_Text text_num_after; Button btn_close; private void Awake() { level_text_num_before = transform.Find("root/bg_title/leve_change/text_num_before").GetComponent(); level_text_num_after = transform.Find("root/bg_title/leve_change/text_num_after").GetComponent(); text_num_before = transform.Find("root/bg_info/change/text_num_before").GetComponent(); text_num_after = transform.Find("root/bg_info/change/text_num_after").GetComponent(); btn_close = transform.Find("btn_close").GetComponent