using GameCore; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class PageInfoPopupPanel : MonoBehaviour { const string PageInfoPopupPanelKey = "PageInfoPopupPanel"; Button btnBack; Button btnClose; Button btn_left; Button btn_right; GameObject text_continue; GameObject ImageItem; List ImageItemList = new List(); List selectGos = new List(); [SerializeField] List page = new List(); int index = 0; int allCount = 0; private void Awake() { btnBack = transform.Find("mask").GetComponent