using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class BeilvItem : MonoBehaviour { public Button btn; public GameObject bg_normal; public GameObject bg_selected; public GameObject bg_gray; public TMP_Text text_beilv; public bool isLock = true; public bool isShow = false; public int beilvIndex; public int beilv; private void Reset() { btn = GetComponent