//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Bright.Serialization; using System.Collections.Generic; using SimpleJSON; namespace cfg { public sealed partial class RankInit : Bright.Config.BeanBase { public JSONNode json; public RankInit(JSONNode _json) { { if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; } { if(!_json["Title"]["key"].IsString) { throw new SerializationException(); } Title_l10n_key = _json["Title"]["key"]; if(!_json["Title"]["text"].IsString) { throw new SerializationException(); } Title = _json["Title"]["text"]; } { if(!_json["SpecialShow"].IsNumber) { throw new SerializationException(); } SpecialShow = _json["SpecialShow"]; } { if(!_json["TokenID"].IsNumber) { throw new SerializationException(); } TokenID = _json["TokenID"]; } { if(!_json["BgTitle"].IsString) { throw new SerializationException(); } BgTitle = _json["BgTitle"]; } { var __json0 = _json["PointRobbery"]; if(!__json0.IsArray) { throw new SerializationException(); } PointRobbery = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } PointRobbery.Add(__v0); } } { var __json0 = _json["PointDestruction"]; if(!__json0.IsArray) { throw new SerializationException(); } PointDestruction = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } PointDestruction.Add(__v0); } } { if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; } { if(!_json["UnlockPoint"].IsNumber) { throw new SerializationException(); } UnlockPoint = _json["UnlockPoint"]; } { if(!_json["PlayerCount"].IsNumber) { throw new SerializationException(); } PlayerCount = _json["PlayerCount"]; } { if(!_json["HoldTime"].IsNumber) { throw new SerializationException(); } HoldTime = _json["HoldTime"]; } { var __json0 = _json["TargetList"]; if(!__json0.IsArray) { throw new SerializationException(); } TargetList = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } TargetList.Add(__v0); } } json = _json; PostInit(); } public RankInit(int ID, string Title, int SpecialShow, int TokenID, string BgTitle, System.Collections.Generic.List PointRobbery, System.Collections.Generic.List PointDestruction, string Icon, int UnlockPoint, int PlayerCount, int HoldTime, System.Collections.Generic.List TargetList ) { this.ID = ID; this.Title = Title; this.SpecialShow = SpecialShow; this.TokenID = TokenID; this.BgTitle = BgTitle; this.PointRobbery = PointRobbery; this.PointDestruction = PointDestruction; this.Icon = Icon; this.UnlockPoint = UnlockPoint; this.PlayerCount = PlayerCount; this.HoldTime = HoldTime; this.TargetList = TargetList; PostInit(); } public static RankInit DeserializeRankInit(JSONNode _json) { return new RankInit(_json); } public int ID { get; private set; } public string Title { get; private set; } public string Title_l10n_key { get; } /// /// 前X名做特殊展示 /// public int SpecialShow { get; private set; } /// /// 对应Item表主键 /// public int TokenID { get; private set; } public string BgTitle { get; private set; } /// /// 被阻挡奖励积分 /// public System.Collections.Generic.List PointRobbery { get; private set; } /// /// 被阻挡奖励积分 /// public System.Collections.Generic.List PointDestruction { get; private set; } public string Icon { get; private set; } public int UnlockPoint { get; private set; } public int PlayerCount { get; private set; } /// /// 单位秒,在这段时间内:
1. 玩家可以领奖
2. RankFormula可以保存 ///
public int HoldTime { get; private set; } /// /// 对应RankTargets主键 /// public System.Collections.Generic.List TargetList { get; private set; } public const int __ID__ = 320377724; public override int GetTypeId() => __ID__; public void Resolve(Dictionary _tables) { PostResolve(); } public void TranslateText(System.Func translator) { Title = translator(Title_l10n_key, Title); } public override string ToString() { return "{ " + "ID:" + ID + "," + "Title:" + Title + "," + "SpecialShow:" + SpecialShow + "," + "TokenID:" + TokenID + "," + "BgTitle:" + BgTitle + "," + "PointRobbery:" + Bright.Common.StringUtil.CollectionToString(PointRobbery) + "," + "PointDestruction:" + Bright.Common.StringUtil.CollectionToString(PointDestruction) + "," + "Icon:" + Icon + "," + "UnlockPoint:" + UnlockPoint + "," + "PlayerCount:" + PlayerCount + "," + "HoldTime:" + HoldTime + "," + "TargetList:" + Bright.Common.StringUtil.CollectionToString(TargetList) + "," + "}"; } partial void PostInit(); partial void PostResolve(); } }