using asap.core; using System; using Unity.Notifications; using UnityEngine; public static class StripHint { //[RuntimeInitializeOnLoadMethod] public static void Hint() { var constructs = typeof(StageService).GetConstructors(); constructs = typeof(ObjectSerializer).GetConstructors(); constructs = typeof(Config).GetConstructors(); constructs = typeof(PlayFab.SharedModels.HttpResponseObject).GetConstructors(); constructs = typeof(NotificationsPermissionRequest).GetConstructors(); constructs = typeof(WebView).GetConstructors(); constructs = typeof(DistanceJoint2D).GetConstructors(); var notification = new Notification() { Title = " ", Text = " ", }; NotificationCenter.ScheduleNotification(notification, new NotificationDateTimeSchedule(DateTime.UtcNow, NotificationRepeatInterval.Daily)); } }