using asap.core; using cfg; using game; using GameCore; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class EnergyShopSlot : MonoBehaviour { //public Button btn_buy; public Button btn_buy1; public Image bg; // public Image icon; public TMP_Text text_num; public TMP_Text txt_value; public TMP_Text text_price; Button btn_showItem; // public GameObject tag_first; // public TMP_Text text_first_num; ResourceStore _shopToken; int Number; private void Init() { btn_buy1 = transform.Find("position/btn_purchase/btn_green").GetComponent