using asap.core; using cfg; using GameCore; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class FishingRodAscendPopupPanel : MonoBehaviour { Tables _tables; Button btn_confirm; //星级影响最大等级 TMP_Text text_num_before; TMP_Text text_num_after; // RodAttributeInfoRoot rodAttributeInfoRoot; Image perk_bg; Image perk_icon; TMP_Text text_level; TMP_Text text_info; RodItem rodItem; RodItemData currentRodItemData; RodAscend curRodAscend; public void Awake() { _tables = GContext.container.Resolve(); text_num_before = transform.Find("root/content/level/num/text_num").GetComponent(); text_num_after = transform.Find("root/content/level/num/text_after").GetComponent(); rodAttributeInfoRoot = transform.Find("root/content").GetComponent(); text_level = transform.Find("root/content/skill/perk/bg/text_level").GetComponent(); perk_bg = transform.Find("root/content/skill/perk/bg").GetComponent(); perk_icon = transform.Find("root/content/skill/perk/bg/icon").GetComponent(); text_info = transform.Find("root/content/skill/text_info").GetComponent(); rodItem = transform.Find("root/content/rod").GetComponent(); btn_confirm = transform.Find("root/content/btn_confirm/btn_green").GetComponent