using asap.core; using GameCore; using System; using TMPro; using UnityEngine; using UnityEngine.UI; public class HomeBuffItem : MonoBehaviour { Button btn_buff; TMP_Text buff_time; Image buff_icon; Timer buff_timer; public FishBuffTimeData buffTimeData; cfg.FishBuff buff; //buff_tips tips_buff; private void Init() { btn_buff = GetComponent