先修复一下,错误的场景

This commit is contained in:
2026-04-27 15:15:16 +08:00
parent cfd6548725
commit a0d603baae
6321 changed files with 72207 additions and 178703 deletions

View File

@@ -1,13 +1,13 @@
fileFormatVersion: 2
guid: 6e4f6abf9612841adaf37e0d026dd5a4
guid: ec37bb5f4f38c7e48a4c73eb4f332ae9
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
@@ -34,8 +34,8 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: 3
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
@@ -51,7 +51,7 @@ TextureImporter:
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 0
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
@@ -71,7 +71,7 @@ TextureImporter:
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: 18
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
@@ -93,19 +93,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
@@ -119,19 +106,6 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []