先修复一下,错误的场景
This commit is contained in:
@@ -1,12 +1,12 @@
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fileFormatVersion: 2
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guid: a3d38f5d5c2db4353961b5a4883798e7
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@@ -20,9 +20,12 @@ TextureImporter:
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@@ -34,9 +37,9 @@ TextureImporter:
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@@ -49,42 +52,23 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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swizzle: 50462976
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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compressionQuality: 50
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Standalone
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maxTextureSize: 32
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: iPhone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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@@ -93,8 +77,22 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 1
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Android
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maxTextureSize: 2048
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@@ -105,18 +103,7 @@ TextureImporter:
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 1
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- serializedVersion: 3
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buildTarget: WebGL
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maxTextureSize: 32
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -132,9 +119,9 @@ TextureImporter:
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edges: []
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