先修复一下,错误的场景
This commit is contained in:
@@ -1,9 +1,9 @@
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fileFormatVersion: 2
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guid: 1a9311e0539c4ce40bc319cdbd3d66ca
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@@ -20,9 +20,12 @@ TextureImporter:
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@@ -34,9 +37,9 @@ TextureImporter:
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@@ -54,57 +57,53 @@ TextureImporter:
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textureCompression: 1
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androidETC2FallbackOverride: 0
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- serializedVersion: 3
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buildTarget: Windows Store Apps
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maxTextureSize: 4096
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 2
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compressionQuality: 50
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crunchedCompression: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: WebGL
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maxTextureSize: 4096
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textureFormat: -1
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textureCompression: 2
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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@@ -120,9 +119,9 @@ TextureImporter:
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@@ -1,9 +1,9 @@
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fileFormatVersion: 2
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guid: 996c165a042c1e94c996ebbd954d0c76
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serializedVersion: 13
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enableMipMap: 1
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@@ -20,9 +20,12 @@ TextureImporter:
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMipmapLimit: 0
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generateCubemap: 6
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cubemapConvolution: 0
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@@ -34,9 +37,9 @@ TextureImporter:
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filterMode: 1
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wrapV: 1
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wrapW: 1
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wrapU: 0
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wrapV: 0
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wrapW: 0
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nPOTScale: 1
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lightmap: 0
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compressionQuality: 50
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@@ -54,57 +57,53 @@ TextureImporter:
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textureType: 0
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singleChannelComponent: 0
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flipbookRows: 1
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flipbookColumns: 1
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textureFormatSet: 0
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ignorePngGamma: 0
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swizzle: 50462976
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platformSettings:
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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textureFormat: -1
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compressionQuality: 50
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureCompression: 1
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Windows Store Apps
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maxTextureSize: 4096
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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compressionQuality: 50
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crunchedCompression: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: WebGL
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maxTextureSize: 4096
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textureFormat: -1
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textureCompression: 1
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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@@ -120,9 +119,9 @@ TextureImporter:
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edges: []
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weights: []
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secondaryTextures: []
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spritePackingTag:
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nameFileIdTable: {}
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mipmapLimitGroupName:
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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